Map: Challenge Tavern Incursion

The Meta Safe Build for Tavern Incursion

Author: Existence

DU 0/120 MU 0/120

Sandbox Mode

Quickly test tower tweaks directly in this build view. Changes are not saved.

Hint focus

Click on a numbered hint marker on the map to zoom and highlight nearby towers. Double click on map to reset zoom.

    No hint selected.

    Tower Filters

    Highlight placed towers (Chrome limitation applies)

    Build Details

    Build Status: Public

    Difficulty: Nightmare

    Game Mode: Campaign

    AFK Able: No

    Mana Used: 0

    Mana to Upgrade: 0

    Build Description

    The middle buff beam that is outside of the Tavern needs to be placed on the two small barrels that lay next to the outside wall. The position of this beam means no enemies will aggro to the towers themselves, with the exception of wasps. 


    The reflect beam extends from the small barrel out onto another barrel. 


    4 LTs and 5 DSTs are used. 

    The DSTs are faced: 
    North
    North East
    North West
    South East
    South West

    The arrows on the map also indicate DST direction. 

    Depending on how healthy your minions are, you can use Orcs instead of Ogres, or add support minions like spiders and mages. 
    DO NOT place support minions on the buff beams, especially mages, as their ranged attacks can aggro Ogres to them. In this case, the mage dies quickly and so does the buff beam. 

    The inside core on the Tavern is actually further south, however the template used for this is the regular Tavern Defense map. Keep note of this. 

    The North Eastern strength drain is only there to make the runs safer. It will diminish the damage of the Turkey's stomp attack.