Map: The Tinkerers Lab

Tinkerers Lab, no stacking and minions required

Author: joerg

DU: 0/145 MU: 0/145

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Details:
Required Hero Stats
Hero HP Damage Range Rate
Apprentice 2700 4500 2700 2700
Monk 2500 2500 5000 0
Ev 0 3500 0 0

Build Status: Public

Difficulty: Nightmare

Game Mode: Campaign

AFK Able: No

XP Per Run: 60m

Mana Used: 0

Mana to Upgrade: 0



More Builds from joerg
Description:

First wave: Build auras and buff beams. Place the first dst and lt. (I uploaded a first wave build, but there seems to be a bug that doesn't let me turn the dus, so refer to the main build for directions.)

Second wave: Build the remaining dus. Upgrade the buff beams first.

Upgrade the rest. You may add spider minions and mages, but they should not be necesary.

Use a tower boost monk if orges come to close to your towers (recommended after wave 10).

Note: Depending on your stats you will get core damage a few times.

Disable Tower | Highlight Tower (Not Working for Chrome):
Details:
Required Hero Stats
Hero HP Damage Range Rate
Apprentice 2700 4500 2700 2700
Monk 2500 2500 5000 0
Ev 0 3500 0 0

Build Status: Public

Difficulty: Nightmare

Game Mode: Campaign

AFK Able: No

XP Per Run: 60m

Mana Used: 0

Mana to Upgrade: 0



More Builds from joerg
Description:

First wave: Build auras and buff beams. Place the first dst and lt. (I uploaded a first wave build, but there seems to be a bug that doesn't let me turn the dus, so refer to the main build for directions.)

Second wave: Build the remaining dus. Upgrade the buff beams first.

Upgrade the rest. You may add spider minions and mages, but they should not be necesary.

Use a tower boost monk if orges come to close to your towers (recommended after wave 10).

Note: Depending on your stats you will get core damage a few times.

Disable Tower | Highlight Tower (Not Working for Chrome):
Details:
Required Hero Stats
Hero HP Damage Range Rate
Apprentice 2700 4500 2700 2700
Monk 2500 2500 5000 0
Ev 0 3500 0 0

Build Status: Public

Difficulty: Nightmare

Game Mode: Campaign

AFK Able: No

XP Per Run: 60m

Mana Used: 0

Mana to Upgrade: 0



More Builds from joerg
Description:

First wave: Build auras and buff beams. Place the first dst and lt. (I uploaded a first wave build, but there seems to be a bug that doesn't let me turn the dus, so refer to the main build for directions.)

Second wave: Build the remaining dus. Upgrade the buff beams first.

Upgrade the rest. You may add spider minions and mages, but they should not be necesary.

Use a tower boost monk if orges come to close to your towers (recommended after wave 10).

Note: Depending on your stats you will get core damage a few times.