Map: Crystal Cave

The DaVinci Code for Crystal Caves sub 6-7min total runs

Author: sig

DU 0/80 MU 0/80

Sandbox Mode

Quickly test tower tweaks directly in this build view. Changes are not saved.

Hint focus

Click on a numbered hint marker on the map to zoom and highlight nearby towers. Double click on map to reset zoom.

    No hint selected.

    Tower Filters

    Highlight placed towers (Chrome limitation applies)

    Build Details
    Required Hero Stats
    Hero HP Damage Range Rate
    Apprentice 0 7200 4600 5800
    Monk 4000 0 8000 0
    Ev 4000 8000 0 4000
    Hermit 3500 7900 4000 3500

    Build Status: Public

    Difficulty: Ruthless

    Game Mode: Survival

    Hardcore: No

    Ruthless: Yes

    Mix Mode: No

    AFK Able: Yes

    Time Per Run: sub 6-7min

    Mana Used: 0

    Mana to Upgrade: 0

    Build Description

    This is DaVinci code for Crystal caves, absolutely cracked maniac anyways. MUST HAVE ALL 4 SPLITS OUT TO ENSURE SPEED! (reason is bcz harb spawns quicker with four)

    You don't need these stats they are just the stats that I have and are working for me, it can definitely work with lower stats. (tower booster 7.4k)

    Wave 32: 1tb, 1 upper, 1 bomber + hunt, 1 bomber + monk (Must boost auras with the monk guardian, I usually build auras on the right side of crystal, and build all the towers on the left (by forge) so that way I can afk the monk guard on the right side to ensure the buff.

    Wave: 33-35: 1tb, 2 bomber + hunt, 1 bomber + monk (ensure everything gets upgraded I just upgrade with my towerbooster, make sure tower boost doesnt go down sometimes spiders are pesky and hit your shit or stun your TB)

    It is possible to get sub 6 minute runs self-evident from #going-fast channel on discord me and davinci were able to go sub-6 if you want to speed rounds up make sure TB doesnt ever drop, and mana bombing throughout the wave makes more mobs spawn if you kill them faster. Good luck! <3