Map: Valentine Citadel

Ruthless Valentine Citadel (Towers only, no DPS)

DU 0/140 MU 0/140

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    Build Details

    Build Status: Public

    Difficulty: Ruthless

    Game Mode: Campaign

    Hardcore: No

    Ruthless: Yes

    AFK Able: No

    Mana Used: 0

    Mana to Upgrade: 0

    Build Description

    Warning!  Graphics card check ahead***

    DU in game is 140, not 90 as Dundefplanner shows.

    Party:  3 summoners with double guradian pets each (monk, huntress, apprentice) and Tower Boost Monk

    Wave 1: Auras and buff beams and the 4 reflectors by the crystals, and all the LTs, have a character out that can kill mobs at the top crystal, just in case.  Alternately, build the DSTs and some Lts first wave, instead of all LTs.

    Wave 2: Build the rest and upgrade as able

    Hint 3:  Sometime before the end of the run, build the Reflector beams like they are going out of style, across one way, across the other way, and 2 diagonal, covering every which way of your towers and bury every player inside them as well. 

    The bosses get cooked by the wisp dens as soon as they come near.  

    If you add some DPS in the network of reflectors it may go faster, but I will say, this build was very safe; I rarely saw any hits on the towers or players and any hits that landed were instantly healed by the golem.

    Rewards for the run were solid!  Good luck! 

    user profile image
    07 February 2025

    Build was solid in nightmare. Replaced 1 LT with a lightning aura in top stack to help early waves. Filled rest of DU with a couple more reflects.

    user profile image
    25 November 2025

    Wow! I didn't expect this to work so well. Absolutey great. Don't waste time with dps on bosses. Bring in gaurdians and warden builder. Be ready with flash heal. This can be done for one or two waves on 1p scaling if you build all app towers first. Switch to dps(preferably adept) Feedback: - I suggest placing north bb on north reflect to buff it. - You can sneak in another LT/Wisp if you eliminate Str.drain in center and south reflects. Place minions to draw aggro on south bb.