Build Status: Public
Difficulty: Ruthless
Game Mode: Pure Strategy
AFK Able: No
Mana Used: 0
Mana to Upgrade: 0
More Builds from The Dungeon Defender
Overall rating: F - This map crashes as much as Omenak, mobs don't spawn fast. As far as pluses go, there are like 12 chests to grab (but it's a cross country run to get them) DU penalty only occurs after 6 builds, so it's not much different than a normal survival. I'm confident the build will work, but just save yourself the time, don't. Unless they add some stupid cool survival reward at the end, this isn't worth the time/effort.
North West corner gets the least mobs coming at it.
North East gets most Djinn during surge.
Party: 1 TB Monk, 3 summoners with guardian pets (monk/huntress): 2 on main stack, 1 roaming between the 2 South stacks, can alternate waves between the two, flash heal. If the northern auras are getting low, can stealth up to them and flash heal as well.
Hint 5 = nothing paths through here.