Map: Magus Citadel

4 Summoner AFK Armor Farm

Author: Sleepy

DU 0/140 MU 0/140

Sandbox Mode

Quickly test tower tweaks directly in this build view. Changes are not saved.

Hint focus

Click on a numbered hint marker on the map to zoom and highlight nearby towers. Double click on map to reset zoom.

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    Tower Filters

    Highlight placed towers (Chrome limitation applies)

    Build Details

    Build Status: Public

    Difficulty: Ruthless

    Game Mode: Survival

    Hardcore: No

    Ruthless: Yes

    Mix Mode: No

    AFK Able: No

    Mana Used: 0

    Mana to Upgrade: 0

    Build Description

    You will only need to use 3 summoners max. I used 4 summoners (1 summoner just idling) to test the load and for my laziness (and forgetfulness) of not wanting to put a summoner in and out for the Harpoon and DS pet waves (30/35).

    Personally, I do without the reflect beams and just add another Cloud Tower aiming west to Hint 3. However, reflect beams are needed if your damage isn't high enough to wipe the ranged mobs on the north side and if health stats on the towers aren't high enough to tank multiple full strength ogre balls.

    Hint 1

    • The Cloud Towers are in the doorway and hugging the left.
      • If the towers are in the north room, then the ogres spawning on the top right will beeline for them instead of heading south.

    Hint 2

    • Summoner with App/Huntress guardians. This should be buffing the Hint 1 tower stack and the Forest Golem.
    • The Cloud Tower is positioned and angled so that it can see through the doorway to attack the mobs coming from the northwest (Hint 5 location) while also attacking the mobs coming from the west.

    Hint 3

    • Summoner with App/Huntress guardians.
    • The Cloud Tower pointed west is positioned and angled so that it can see through the doorway to attack the mobs coming from the northwest (Hint 5 location) while also attacking the mobs coming from the west.

    Hint 4

    • Summoner with App/Huntress guardians.
    • Built on the cannon.
      • The Forest Golem is at the south end of the cannon to intercept flyers, while the higher north side allows the towers to get better view for consistently attacking enemies.
    • The Nature Pylon is on the ground next to the cannon.