Map: Temple of Water

Temple of Water: 3-4k stats build (minimum stats)

Author: Hurricane

DU 0/150 MU 0/150

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    Build Details

    Build Status: Public

    Difficulty: Nightmare

    Game Mode: Campaign

    AFK Able: No

    Mana Used: 0

    Mana to Upgrade: 0

    Build Description

    1st build phase: build auras, buff beams, reflection beams, traps, all archers on hint 2 and all minions on hint 5. 

    2nd build phase: build LTs, DSTs and the rest of the minions.

    Obs:

     - All mage minions are over spider minions.

     - All towers/auras/minions in hint 3 are placed under the bridge (yes, they are underwater).

     - It's not easy to place the traps in hint 1, any place over there that fits is good enough.

     - All auras, traps, minions and beams on hint 5 are placed over the platforms (minions' line with beams on hint 4 isn't included)

     - After upgrading all buff beams in first wave (it's ok if you need the beginning of the second wave to finish it) your priority is to upgrade everything in hints 4 and 5, but keep an eye on hint 1, ogres might be close to break LTs or DSTs when they aren't fully upgraded. When hints 4 and 5 are done, focus on hint 1 and then on hint 3.

     - Use wave 15 to upgrade auras on hint 2, minions on this hint usually don't need to be upgraded.

    user profile image
    08 March 2019

    What do you mean by minimum stats?

    user profile image
    07 January 2020

    Means you need at least those stats for the build to work