Hero | HP | Damage | Range | Rate |
---|---|---|---|---|
Apprentice | 0 | 5 | 2 | 4 |
Monk | 3 | 5 | 3 | 3 |
Ev | 4 | 2 | 0 | 2 |
Summoner | 5 | 4 | 0 | 0 |
Build Status: Public
Difficulty: Nightmare
Game Mode: Campaign
AFK Able: No
XP Per Run: 70M+
Time Per Run: 9:00 combat, 2 build
Mana Used: 0
Mana to Upgrade: 0
More Builds from [Mugi] Mari
Black arrows represent the direction of DSTs. About the green arrows: there are 9 DSTs but only 8 black arrows. Depending on your stats you might want to wrap this up quickly so put the last dst facing northwest, or you might want to melt ogres faster so put the last DST facing southwest.
If you have no issues with either side, you can replace the last DST with an LT.
Start with auras, bbs and use the remaining mana to put some minions down. You can place down towers during wave but I'm too lazy to swap my pet for a dice/genie. Wave 2 place minions and apprentice towers.
Should upgrade all auras/beams/app towers 'till wave 13, then change to a tower booster.(stats doesn't matter really, anything above 1.5k should do)
UgH ThIs TaKeS tOo LoNg To BuIlD: A quick reminder that Embermount Volcano wave 1 takes ~30 sec to setup and is doable with 3k stats and wields 9.5m xp per run, have fun :)