Hero | HP | Damage | Range | Rate |
---|---|---|---|---|
Squire | 0 | 2200 | 0 | 1600 |
Monk | 0 | 3500 | 2400 | 1900 |
Summoner | 0 | 2800 | 0 | 2000 |
Build Status: Public
Difficulty: Nightmare
Game Mode: Survival
Mix Mode: Yes
AFK Able: No
Mana Used: 0
Mana to Upgrade: 0
More Builds from Knight
NMHC Survival - through to wave 25
Start @ wave 13
Build Monk Aura stacks at each location first - positons marked 1
Then build buff beams, reflact and physical beams
Then add minions - stack 4 archers on end of buff beam closest to the reflect wall
Place spider and mage just behind archers
Add remaining MU - 2 archers on either side of archers at south reflect wall - 1 Orc at west reflect wall - just to use up all MU
Place 4 harpoons - one on south facing south and one on south end of east buff beam facing south - last two harpoons on east buff beam position to shot through both north and north west reflect walls
Marks 2 and 3 show layout of minions and archers and directions
After fully upgrading units move the two archers behind the Orc around wave 21 to help protect the physical beam
AFK after fully upgrading - checking auras and physical beams after each wave - this will yield 1.5 Billion mana plus and several Transcendent items with occasional Supreme(low end)