Hero | HP | Damage | Range | Rate |
---|---|---|---|---|
Squire | 2500 | 6000 | 3500 | 5000 |
Apprentice | 4000 | 8200 | 4400 | 4500 |
Huntress | 3300 | 6000 | 4500 | 3300 |
Monk | 3800 | 5800 | 5900 | 4000 |
Ev | 5200 | 7100 | 3000 | 2800 |
Summoner | 7100 | 3800 | 3000 | 2700 |
Build Status: Public
Difficulty: Nightmare
Game Mode: Survival
Mix Mode: Yes
AFK Able: No
Time Per Run: ~30 mins
Mana Used: 0
Mana to Upgrade: 0
More Builds from JDN
1. Inferno + oiltrap
2. Place one harpoon turret and two mortars (one pointing slighty towards north crystal and one pointing slighty towards south crystal)
3. Place 4 fireball turrets - 5 DST's (point them as showcased) and fill with LTS (should max DU)
4. Build minion wall around reflects - place two spiderqueens - three spiders (as showcased) and fill MU with mages evenly stacked on spiders.
Waves 32-34: I use two chars (one is tboost alt other is upgrade jester). Max everything then wheel 3x swords with jester (to make it go faster)
Wave 35: I use jester, tboost, guardian summ (app + huntress guardian) and app builder.
If you have both tboost and initiate tbooster I recommend you use that to make it go faster (but it is not required).
Run typically takes about 30 mins (including build time) without mixmode. Add 5-10 mins if you add mixmode.