Map: The Kings Game

Mambo's™ KG-NMHC Lightning Madness™

DU: 0/125 MU: 0/125

Disable Tower | Highlight Tower (Not Working for Chrome):
Details:

Build Status: Public

Difficulty: Nightmare

Game Mode: Campaign

AFK Able: No

Mana Used: 0

Mana to Upgrade: 0



More Builds from Black Mambo № 5
Description:

Simple build yeah! Can be done in wave 1 itself I think barring the Fireballs. Oh, Buff Beams are 5DU btw.
You can add traps etc. if you got low stats. This holds for 2k stats with some upgrading. I don't upgrade anything apart from buffs at 5k stats.

Enjoy LTs until they are OP! :D

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28 April 2017

Would mind doing a LT build for surv nmhcmm?

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30 April 2017

For Survival, replace each fire ball with a 4 DU buff beam in front of the 4DU LT beam (so make like a T of beams) and place minions on it the forward buffs to prevent damage to LTs. I'll make a full build but the thing is its not "completely AFK-able" nor is it that much stable on Survival NMHC-MM as I've had a few hits on Crystals randomly. But if you are active in the game then it works pretty good and very fast compared to conventional builds.

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30 April 2017

Hey also, on comments section, make it so that if you post a comment, and if it gets successfully gets posted, then reload the page or that particular tab. Right now if you press "send" it changes the mouse cursor to the not/available sign, but then nothing happens. Have to manually reload the page to see if the comment was posted or not! :D

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30 April 2017

Well, it works exactly like that ^^ Which browser are you using? (Im using Firefox)

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10 May 2017

Chrome

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10 May 2017

Hey Mambo. I used that build for some survival NMHCMM runs. I replace the FB withBB as you said (on the lower level i dont use aT though) and place minions on them. On the lower level I use two lightning and strength drain aura stacks and a slow around the crystal. This worked quite well so far, I even started on wave 28 once, just to try, all went smooth. On occasion there has been a hit to the lower crystral (never the upper one). The easiest afk-able solution for me was to park a summoner (no shifted) near behind the minions on the lower level. Thus, ogres that would occassionally smash the crystal did not. Awesome build, quite like it; don't like the map though :) Cheers, Shed

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10 May 2017

Park a summoner with a monkey ... an edit function would be cool as hell :)