Disable Tower | Highlight Tower (Not Working for Chrome):
Details:
Hero | HP | Damage | Range | Rate |
---|---|---|---|---|
Apprentice | 3000 | 9000 | 4500 | 5000 |
Monk | 0 | 0 | 9000 | 0 |
Ev | 4000 | 8000 | 2000 | 4000 |
Build Status: Public
Difficulty: Ascension
Game Mode: Campaign
AFK Able: No
Time Per Run: 9-10min total
Mana Used: 0
Mana to Upgrade: 0
More Builds from -bee
Description:
Build designed by both Gyvexx and I. (:
General idea of build:
Wave 1:
Build auras, buff beam and magic blockade first wave and start placing your LTs and positioning your DSTs and Fireballs using mana gathered either from pet or from a booster dropping.
Rest of the waves:
Initiate Boost & Tower Boost every wave, and pull EV last wave for dps. If you have good HB on your TB then you don't need to pull in DPS Monk.
If you've positioned your Fireballs correctly they should hit all bosses despite Barb and Squire not being targetable by towers.
Stat requirements:
Stat requirements aren't accurate, you can most likely do it with 8K. I would recommend having some Void pieces on your monk before doing this. I ran it with 7.5% range bonus.
Any questions just ping me on DDRnG, @*b#3461
also yes the magic blockade is important