Map: Akatiti Jungle

Akatiti Campaign Farm (Read Description)

Author: Existence

DU: 0/85 MU: 0/85

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Details:

Build Status: Public

Difficulty: Ascension

Game Mode: Campaign

Hardcore: No

Ruthless: Yes

AFK Able: No

Time Per Run: <12:00

Mana Used: 0

Mana to Upgrade: 0



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Description:

Disclaimer: 

This is not the fastest Akatiti build by any stretch, and can definitely be optimized. With that being said, this is simply a farm build that has a good success rate, and allows flexibility and accessibility to the map with a wide stat range, provided you have boosters. I personally upgrade my towers using Jester and wheel for all waves until the last wave, while tboosting on a second split. 

 

Requirements to run:

1. Tower booster. (x1).

2. Builder Apprentice.

3. Builder Monk.

4. Builder EV.

5. DPS Monk.

6. DPS Barbarian / beam EV.

 

In testing, this build worked perfectly fine with just tower boost, as opposed to running an Initiate boost along side it. While the ensnares may inconvenience your run times, if you struggle to just use tower boost for one reason or another, such as low stats, you can run Initiate along side tower boost to significantly increase your chances to win.

 

Building:

1. Using your Monk, build 1 ensnare and 1 strength drain aura at each of the designated locations. 

2. Swapping to EV, place 1, 4 DU buff beam.

3. Place 1 ethereal spike trap on the buff beam. The function of this is to kill the spiders that spawn close.

4. Swapping to Apprentice, place on the buff beam, 1 DST pointing in each direction, as notated by the arrows on the map, totalling 4 DSTs on the map.

5. Subsequently, fill out the rest of the DU with LTs. 

 

In-wave:

1. Your tboost should sustain itself for the duration of the wave. 

2. If you are iboosting, it will likely cut before the end of the wave, due to the high number of slowgres. This should not be an issue, as your stack should handily take care of the remaining Ogres with just tboost. 

3. Add your remaining heroes before you start wave 14. A Monk booster and a beam EV / Barbarian are preferable. With on-par damage characters, you should be able to kill the boss in under 10 seconds with ease.