Hero | HP | Damage | Range | Rate |
---|---|---|---|---|
Huntress | 3 | 6 | 3 | 2 |
Monk | 3 | 4 | 6 | 1 |
Ev | 7 | 3 | 2 | 2 |
Summoner | 7 | 0 | 0 | 0 |
Build Status: Public
Difficulty: Any
Game Mode: Campaign
AFK Able: No
Mana Used: 0
Mana to Upgrade: 0
More Builds from Joseph
So I suck at the boss, this build allows you to have a tower boosted healing aura to make you immortal during the fight (at the cost of a little efficiency and probably ruthless)
Literally just an edit of catbugs build https://www.youtube.com/watch?v=AfG5Z6fg-Lw (removed deadly strike pointing away from boss, put down ethereal and healing aura.
1)Tower boost monk + boost summenor (Or 2 other people with guardians on stand here)
2) Dps character (for me a monk) stands here during the fight after agroing both cupids.
3) On final wave your dps character stands here and bodyblocks/kills the squires.
NOTES
-Listed stats are simply mine can for sure do with much less (prob need at least an ult geared APP tho)
-Point boost shots from towers to upper right spawn to get mana.
-Make sure you do the secret for double accs (In catbug vid)
-If you are good just use catbugs build
-In terms of the trap I tried explosive it looks better at first but struggles during the boss.
-If aura range is lower move closer to buff beam
-Tried removing lightning aura on towers, warriors will cause you to lose
-don't really need mage minion tbh, if you have decent health whatsoever just walls should do.
Waves
1st build auras and beam, do secret (put dps monk and dps summ on aura stacks to avoid desummon)
2nd traps and app towers (up jester plus tbooster)
3rd if needed build minion walls ( can do 2nd wave if everything goes well)
final wave body block squires then do boss things.