Runs are unreasonably long and there is nothing the player can do to realistically speed it up.Additionally, requires high stats.
Requirements to run:
1. Builder Apprentice.
2. Builder EV.
3. Builder Huntress.
4. Builder Monk.
5. Tower Boost Monk. (x2).
1. Using your Monk, build 1 strength drain and 1 ensnare aura at the designated locations. Additionally, build 1 healing aura at the north core.
2. Swapping to EV, place 1, 4 DU buff beam at the designated location. Additionally, encase the buff beam in 4, 1 DU reflect beams. Subsequently, build 2 SAMs facing north.
3. Swapping to Huntress, place 1 gas trap at the designated location.
4. Swapping to Countess, place 4 Mortars, two of the mortars should be facing west, and two of the mortars should be facing east.
5. Swapping to Apprentice, place 5 LTs.
1. Bring in both of your tower boosters. Upgrade on one while the other is boosting. Alternate the boosts during the wave.
2. Bring in your splits for the last wave. Builder Apprentice and Builder Countess preferably for the builder bonus.