Map: Infested Ruins

4 Summoner Infested Survival Low/1/0 Minion Build

Author: ム Lunaris

DU: 0/140 MU: 0/140

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Details:
Required Hero Stats
Hero HP Damage Range Rate
Apprentice 1000 7000 4000 4000
Monk 2500 2500 6666 0
Ev 1111 2222 0 0
Summoner 4444 0 111 1111

Build Status: Public

Difficulty: Nightmare

Game Mode: Survival

Mix Mode: No

AFK Able: No

Mana Used: 0

Mana to Upgrade: 0



More Builds from ム Lunaris
Description:

Hint 1/2 -> Build in a slight v-formation to fit 3 stacks on 1 4DU Buff Beam

Hint 3 -> Build Stack on Ledge covered by pillar from southern direction

Hint 4 -> Guardian Summoners 90Res 120k HP  with Huntress and Monk Guardians (the easternmost one might benefit from extra health if your lightning towers aren't killing mobs fast enough; read Note 3)

Hint 5 -> Guardian Summoner 90Res 200k HP + 2,416 Stat Ability 2 (capped Flash Heal) with Huntress and Monk Guardians - Active Char to flash heal between waves. 2 Standing Options: 1. Stand on or beside the rightmost Hint2 Stack - closer to phys wall if mana doesn't reach but stand in/on tower stack if harbs are getting too close to you due to weak apprentice. This is optimal if you just want to "press ctrl+g and 0" without running to collect any mana between waves. 2. Stand on or beside the leftmost Hint2 Stack - closer to the courtyard if you are not fully AFK to take agro from spiders and not get knocked into water/spikes or lose positioning for boost (don't bother with mage minion if are agroing webs so your LTs get all the buffs, or put 4 LTs in where Hint 3 is and 4 LTs instead of 5 on left Hint 2 Stack if you want to keep one minion beside you for whatever reason).

 

For context on Notes: If I say left or west I mean left on the map as the map is displayed here and in-game ----- and if I say right or east I mean right on the map.

Note 1:  All Lightning Towers should be boosted by buff beam, monk guardian and huntress guardian buffs.

Note 2:  Both Strength Drains should be blown up to more than 35.00 range with monk guardian buffs.

Note 3:  Leftmost Guardian summoner to stand on the grassy ground in corner of wall beside the honeycomb and stairs closest to the left Strength Drain. This summoner will soak up spider agro/webs away from tower, boost the Strength Drain range with Monk Guardian and boost 4 leftmost LTs with Huntress and Monk Guardians.

Note 4:  Middle mage minion is necessary in all variations of the build unless: you are actively soaking web agro with Hint 5 Summoner OR you have god-tier builder app stats and don't mind your towers getting webbed once in a while. (You can build this with a 1k tower health summoner if your main guardian summoner has that much - it is just there to soak up small spider web hits/agro and mage minions can self heal).

Note 5:  Regarding Other Minions: Ignore the orc/ogre minion in the middle of the ramp near western crystal if you have high apprentice stats, it won't be necessary (If the crystal gets hit by trash mobs - then it is necessary). For the western Mage and Spider minions, keep the spider in the front and mage a little back and place them on the side ledge to avoid agro -- these are also unnecessary if your builder app stats are excellent but they will take agro from the occasional electric sharken or whatever that the LTs haven't agrod fast enough if your towers are slightly underpowered for this build (haven't needed them with 8000tdmg/4500tcast/4500trange app).

Note 6:  You can remove the 2DU Phys Wall and use a minion wall and 2 more reflect walls or something instead, just remember to stand closer to LTs with boost summoner so you don't waste guardian pet buffs.

Note 7:  If you decide on putting more minions anywhere, make sure they aren't between your Boost summoners and the towers you want affected (Strength Drain and Lightning Towers) so that they don't steal the buffs from the guardian pets. Physical and Reflect beam walls do not get buffed by huntress or monk guardian pets so don't worry about those, but minions do steal these buffs.

Note 8:  Start upgrading at the auxillary buff beam that is near the forge east side of map, then jump down and upgrade the rest. Summoner (Hint 5) can flash heal all of the important bits that take damage/wear during the wave (when eastern str drain aura is stretched during waves if standing on left Hint 2 stack, or at any time including build phase if standing on rightmost Hint 2 stack).

Note 9: Use SFEmu or a controller to upgrade the towers. Aim Assist + a lupine bow makes it take like a half wave of mobs to get the towers buffed.. otherwise you might want to start at wave 21 instead of 22 or use a Genie+DST pet as active summoner to upgrade what you missed on Wave 23 (be on all 4 characters as summoners by Wave 23 or you're trolling.)

Note 10:  Sometimes hard to get mana before wave 30 mob rushes if you stand too close to tower stack. So, if you have a "bad habit of flash heal spamming", maybe try to chill or "set" your heals to like every 150seconds instead. :pepeScam: After wave 30, there will be enough dark elf warriors and ogres dying closer to the phys wall to keep you topped up.

Note 11:  This is not the most efficient build! Look into 2 summoner runs where you bring in 2 extra chars on wave 35 if you are looking to maximize your overall loot for a bit more effort. It is a very efficient build for initial build time and wave times for a 4character runs though. If you are a lazy buiilder, lazy upgrader, and lazy flash healer and just want to max what you get in armour drops from building an Infested Ruins run: then this might be the build for you.

 

 

Minimum Stat Requirements (untested just an estimate):

Format [ Tower Health / Tower Cast / Tower Damage / Tower Range ]

Apprentice: 1000 / 3750 / 6700 / 3200

EV: 2000 / 0 / 2000 / 0

Monk: 2500 / 0 / 2500 / 6666

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If you have any questions, tips, hints, concerns, criticism or think I missed something you can message me on Discord @ Lunaris#5012

Hope you get enough armour to gear your builders enough to do this with 1 mage minion summoned by your Guardian Summoner soon. Good luck and have fun.

 

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Note 12:  Start with Putz' Infested build if your stats are lower, then go to Nyman's Safe 2 summoner build or Casper's 17LT 2 strength drain + 2 ensnare build before you try this one so you know what you might be missing.