Map: Crystalline Dimension Area 3

Not Cooked CR3 CDrag Run

Author: Spartan

DU 0/175 MU 0/175

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Quickly test tower tweaks directly in this build view. Changes are not saved.

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    Build Details
    Required Heroes
    NameHPDamageRangeRate
    ApprenticeApprentice-700027004000
    HuntressHuntress3000-5000-
    MonkMonk3400-6700-
    Series-EVSeries-EV50005000--
    SummonerSummoner63003800--

    Build Status: Public

    Difficulty: Nightmare

    Game Mode: Survival

    Mix Mode: No

    AFK Able: No

    Mana Used: 0

    Mana to Upgrade: 0

    Build Description

    The required stats are the stats I run this with, could probably work with lower stats.


    For all waves use three wheel jesters, one being an upgrader, and a tower boost monk, have all of them stand by LTs except for the upgrader.
    Do not wheel damage all enemies by the middle crystal, it will draw agro there and you might lose.
    Run around upgrading all the towers in this order:
    Buff Beams > Auras > Reflects/Ogres > every thing else
    Roll damage all enemies on two jesters and heal allies on one jester.
    Constantly watch the map to make sure no towers go down.