Disable Tower | Highlight Tower (Not Working for Chrome):
Details:
Hero | HP | Damage | Range | Rate |
---|---|---|---|---|
Apprentice | 0 | 6000 | 2500 | 2500 |
Monk | 2500 | 0 | 6000 | 0 |
Ev | 2000 | 4000 | 0 | 0 |
Summoner | 4500 | 0 | 0 | 0 |
Build Status: Public
Difficulty: Nightmare
Game Mode: Campaign
AFK Able: No
XP Per Run: idk
Time Per Run: 15-20m
Mana Used: 0
Mana to Upgrade: 0
More Builds from DaBaby CEO
Description:
(THIS BUILD WITH MY STATS REQUIRES TB MONK FROM WAVE 12/13) and optional summoners with hunt n monk/2 app guards if tb monk is not enough.
First wave you have to build: auras, beams, 5 lts and 1 dst pointing north.
Add one summoner with huntress guardian and monk guardian for ogre which will try to push towers.
Upgrade auras, beams and ogres.
Second wave build mid core minions and 6 more dsts, if you have some spare mana you can place one ogre in front of reflect beam on right core.
In my case towers don't have to be upgraded for boss but it will always speed up the process.
Ogres which will tank boss have to be 3 star last wave.