Disable Tower | Highlight Tower (Not Working for Chrome):
Details:
Hero | HP | Damage | Range | Rate |
---|---|---|---|---|
Apprentice | 2000 | 6000 | 3000 | 4000 |
Huntress | 2000 | 5000 | 3000 | 2000 |
Monk | 3000 | 6000 | 3500 | 2000 |
Ev | 4500 | 6000 | 1000 | 1000 |
Summoner | 4500 | 6000 | 1500 | 1500 |
Build Status: Public
Difficulty: Nightmare
Game Mode: Campaign
AFK Able: Yes
Mana Used: 0
Mana to Upgrade: 0
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Description:
I run this map with :
- Upgrade Jester as main
- Tower Boost Monk with monk guardian
- Armored Summoner with Chicken + Apprentice guardian
- Armored Summoner with Chicken + Huntress guardian
Summoners are on each side of "Hint3" buff, on LT's (chicken should fight)
Reach wave 14 before archers get killed by ogres. Need improvement of build or stats. Any constructive comments is welcome.