Map: Wintermire

Wintermire Campaign DST Build [Build 9.2.3 Verified]

Author: Garzhod

DU: 0/140 MU: 0/140

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Details:

Build Status: Public

Difficulty: Nightmare

Game Mode: Campaign

Hardcore: No

Ruthless: No

AFK Able: No

Mana Used: 0

Mana to Upgrade: 0



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Description:

Wintermire Campaign "DST" Build | Updated 8/22/23

Golems act as our DSTs in this build. They do excellent targeting and damage against Mr and Mrs annoying bosses, and will steadily chip away at our lovely 8 legged queen boss too. Safe to upgrade or afk during waves to boss. Bringing your hermit builder out for last wave is recommended along with tboost to ensure maximum golem carnage. Combat time is around 10 minutes for me at a very relaxed pace. Placement is important, see images below.

Wave 1 building - auras, buffs, apprentice (all except hermit towers)

Wave 2 building - hermit towers

Notes

- Tower Placements - https://imgur.com/a/W6RzjLn (ogres get stuck on steps, spider queen becomes useless!)

- For boss wave, have all characters on the presents splitting the middle crystals. Bosses should only target your defenses.

 

View more of my builds here!

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27 December 2023

Include stats. your builds aren't working.

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29 December 2023

hi, i tried ur build and the first time it worked. but the other times i didnt manage to get the barb and the knight stuck only the spider, can u pls give me more tips how u placed the buff beam and the golem?

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03 April 2024

@dgamepapi stats were around 7k+. BIt high but users tested this around 5k stats successfully @starki77er I can try and post some more images. Really its about finding the fine line of being on the edge attackable by them, try closer to the edge instead of conservatively placing..