Map: Magus Citadel

Magus Citadel Survival Hermit Build (4 Summoners through 35)

DU: 0/140 MU: 0/140

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Details:

Build Status: Public

Difficulty: Any

Game Mode: Survival

Mix Mode: No

AFK Able: No

Mana Used: 0

Mana to Upgrade: 0



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Description:

Held up much better than my other build, but was a little slower time wise, but allowed me to keep 4 summoners out the whole time.  The seed bomb towers make short work of the enemies south and north.  There is plenty of room to add more summoner minions of your choosing.  You can throw in archers or orges, or whatever, just need to block off the top of that walkway and the bottom.  The Forest Golem heals everything there. 

I use 3 summoners with dual guardians at note 1, and a forth summoner with offensive pets, or with genie and offensive to be my roaming upgrader.  Don't upgrade the darkness trap on the East side, or the genies will destroy it.  Ult armor seemed to drop much more than Spooktacular Bay.