Hero | HP | Damage | Range | Rate |
---|---|---|---|---|
Apprentice | 2000 | 4000 | 2000 | 2000 |
Monk | 2000 | 2000 | 2500 | 2000 |
Ev | 3000 | 3000 | 2000 | 2000 |
Summoner | 3000 | 4000 | 2000 | 2000 |
Build Status: Public
Difficulty: Any
Game Mode: Survival
Mix Mode: Yes
AFK Able: No
Time Per Run: 3 hours (4 player)
Mana Used: 0
Mana to Upgrade: 0
More Builds from Double Dark
This is the standard North Core farm build with more buff beams on archers to ensure they don't die. The build works for both Survival and Mix Mode. You can fully AFK with this build as long as you have an Imp pet to repair the auras. I recommend starting from wave 19 or earlier. You might need a Boost Monk or strong DPS to kill the Ogres during the first wave. It is okay to upgrade the buff beams before the first wave as long as your Auras/Traps are placed correctly so that they don't get destroyed. Once you have finished upgrading with a Genie Jester you can bring in 4 Summoners for maximum armor drops. Equip Huntress/Apprentice Guardians on the extra heroes and put one on each of the Lightning Tower stacks.
Expected loot: 0-8 Ultimate, 2-16 Supreme, 400+ Transcendent
Hint 1 Traps/Auras need to be as small as possible during the first wave so that they don't get destroyed. Unequip your Huntress/Initiate before placing traps and auras and re-equip them after the first wave. Alternatively you can reduce their radius and use a Jester to increase their radius on the next wave as long as your Jester has 0 Defense AOE.
Hint 2 Stack 7 Lightning Towers here (hotkey+spacebar simultaneously). Put a hero with Guardian pets on top of each stack.
Hint 3 Common places for enemies to get stuck. The Deadly Striker is intended to limit this, but you should be able to loot while the stuck enemies despawn.
Hint 4 Position for Imp repairs.