Map: Palantir

Palantir NMHCMM Wave 28 (6 LT)

Author: Double Dark

DU: 0/120 MU: 0/120

Disable Tower | Highlight Tower (Not Working for Chrome):
Required Hero Stats
Hero HP Damage Range Rate
Apprentice 2000 4000 2000 2000
Huntress 2000 3000 2000 2000
Monk 2000 3000 3000 2000
Ev 2000 2000 0 2000
Summoner 3000 4000 2000 2000

Build Status: Public

Difficulty: Any

Game Mode: Survival

Hardcore: Yes

Mix Mode: Yes

AFK Able: No

Time Per Run: 35 minutes

Mana Used: 0

Mana to Upgrade: 0

More Builds from Double Dark

You can lose if spiders web your units, Sharken push a wall, or Djinn eat a buff beam. The reflect beams are everywhere because of Spiders. There are 10 Archers in the bottom stack and 3 Lightning Towers on the each stack. The south and SE auras and traps should be touching the buff beam. Upgrade the buff beams before the first wave. Make sure no Lightning Towers or Physical Beams die.

  Hint 1   Boost Monk position.

  Hint 2   Ogre Copter drop locations. Lightning immune Copter Ogres can land at the north location if your Lightning Towers are on cooldown. These can't damage the Crystal, so it isn't an instant loss if it happens.

  Hint 3   Djinn attack locations.

  Hint 4   Stack Lightning Towers (hotkey + spacebar simultaneously).