Map: Crystalline Dimension Area 3

Cr Drag Run

Author: KoD

DU: 0/175 MU: 0/175

Disable Tower | Highlight Tower (Not Working for Chrome):
Details:
Required Hero Stats
Hero HP Damage Range Rate
Apprentice 2500 7500 4200 4300
Monk 3100 1800 7100 2400
Ev 1500 7800 1700 2600
Summoner 5700 4900 2800 3400
Hermit 3100 7300 3000 2800

Build Status: Public

Difficulty: Nightmare

Game Mode: Survival

Mix Mode: No

AFK Able: No

Mana Used: 0

Mana to Upgrade: 0



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Description:

I just use 1 jester for heal/dmg with roll, then 1 TB monk, 2 monk/huntress summons for final wave. If you have 3 jesters for wheeling and 1 tb monk that also works.

Hint 1: use a monk/huntress summoner to boost auras onto BB then sit by LT stack.

Hint 3: Use TB monk to help support this LT stack. (BB goes on crystal wall and ground where golem is) 

Hint 4: I have low summoner stats so my minions die to the spiders up here. If you have 7k plus health stat for summoner then archers and mages should be fine. (P.S. if using my stats, try to hide the mages from the spiders or use archers to guard them like i did.)