Hero | HP | Damage | Range | Rate |
---|---|---|---|---|
Apprentice | 0 | 6000 | 0 | 0 |
Monk | 0 | 6000 | 3500 | 0 |
Summoner | 4200 | 5700 | 0 | 0 |
Build Status: Public
Difficulty: Nightmare
Game Mode: Survival
Mix Mode: No
AFK Able: No
Mana Used: 0
Mana to Upgrade: 0
More Builds from stealthkiller22
hint 1 4 spiders on buff beam took this idea of chiku great idea slows ogres while they get stuck sometimes and take bonus damage from getting constantly webbed
hint 2 towers placed on buff beam hint 1 stacking not required i didnt stack
hint 3 aura placement beside crystal on the right
- darkness changed to north spawn hits 2 spawn points up there aid lightning towers to get more enemies /bowling turrets help clear ogres alot faster they also trickle down that pathline
minions you can play around and use what you like can even add them on buff beam and still heal the orcs or whatever you decide to put there ,orcs carry decent health i reckon this map can be done with 4k stats damage might need max out minions though not sure seems like the higher your stats are the more easy it is this was afkable all the way through can even not bother repairing few waves pending on stats but i didnt need to.
- you can have 1-2 mages hide behind the scarecrow to get uninterupted healing this heals the spiders aswell, this is afkable with 4 active summoners running 2 pairs of app and hunt guards 2 monk guards the monk guardian also buffs pylon which ends up reaching all aura stacks
- each wave takes me about 3 to 4 mins tops with 4 active player count