Map: The Throne Room

all hero tower except adept ruthless survival wave 18 to 32 start possible

Author: stealthkiller22

DU: 0/100 MU: 0/100

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Details:
Required Hero Stats
Hero HP Damage Range Rate
Squire 2800 6400 0 0
Huntress 2500 6000 2500 0
Monk 0 5700 3500 0
Ev 4500 6000 0 0
Summoner 4300 6000 0 0
Hermit 0 5500 0 0

Build Status: Public

Difficulty: Ruthless

Game Mode: Survival

Hardcore: No

Ruthless: Yes

Mix Mode: No

AFK Able: No

Mana Used: 0

Mana to Upgrade: 0



More Builds from stealthkiller22
Description:

picked up hermit for 2 dollars this is just modification on my  build without hermit he was my lowest tower damage guy at 5400 this definately runs alot smoother even when im only using 2 of his towers the mushroom spore for this map is very good  easily spreads to enemies was the highest performing kill tower to,the harpoons melt the ogres in centre lanes though

- ev wall control random ogres/ this is semi afkable ruthless depending what wave you choose to start from  when your tower boosting monk is on  cooldown  just use hero boost till tower boost is available again i wouldnt attempt this map without tower boost monk one of the toughest with limited du available and crazy health mob/ogres on ruthless difficulty also recommended alt to be summoner with app/hunt guards sitting on main towers

for wave 32 start high stats recommended and high tower boost monk and one afk summoner with app/hunt guardians plus use of emergency flash heal you might need it with low upgraded towers active jester recommended for upgrading purposes and wheel kills once i have everything maxed just stay on jester for wheel kills and feed mana to your afk tower boost monk to keep it running heaps of mana drops anyway i leave dps dps pet on my tower boost helps assist damaging enemies. once you get to wave 35 you can bring in another summoner with double monk guards this will make all traps large auras aswell

 

hint 1 2 mages corner pillar each corner of minion wall behind 3 spider 3 archers on beam prox/inferno combo

hint 2  2 mages 1 each corner behind minion wall 3 spider 3 archers beam prox/inferno combo

hint 3 4 harpoon 2 facing east/west 1 watching over 3 orcs aura stack

thinking maybe 5k to 5,5k damage can be passable but would recommended 18 wave start max if you give it a shot need towers at full strength

modified again got rid of adept it bit to much switching multiple heros dont even need adept squire owns this map