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---|---|---|---|---|
Apprentice | 1800 | 4000 | 1800 | 1500 |
Monk | 1300 | 1700 | 4100 | 1700 |
Ev | 900 | 3000 | 700 | 2200 |
Summoner | 2100 | 3700 | 1500 | 1700 |
Build Status: Public
Difficulty: Nightmare
Game Mode: Survival
Mix Mode: Yes
AFK Able: No
XP Per Run: 110 000 000
Time Per Run: 30 min
Mana Used: 0
Mana to Upgrade: 0
More Builds from Naitomea
This build is done with lower stats, but it canot be done without summoner boosts :{ Also with this low stats this isnt AFK build.
Minions are only to prevent ogres getting near the mage towers, so make sre to upgrade mages. ( if you have mor hp on the summoner towers its better ).
Auras are always ensnare and strength drain, on the left is extra electric aura.
I run it with 4 summoners whith 1 beying builder as main so i can repair auras and other defences, 2 sumoners with booster pets 2 huntress 2 monk guardiens (100 should be enough), the last summoner you can have as booster so u have all the damaging tovers fast with big radius, or you can have him equiped with dps pets for extra Damage.
If you have aprentice guardian u can use it, but if his boost is at 100 it doenst do much difference.
If you see that the ogres are damaging ur defence at point 4. and 5. move the minions up front. it should be okay if you have them seperated by the tree that is there.
Be active in overloard ( flash heal does knockbac so make sure you use that ).
Also i dont recomend starting at wawe bigger than 17 else the defence doesnt make it. At the end from wawe 23 the average armor drop is 30 transcendent, 1 or more ultimate, 3 supreme and if you are lucky sometimes ult+ and ult++.
Let me know if this works for you...