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Details:
Hero | HP | Damage | Range | Rate |
---|---|---|---|---|
Apprentice | 0 | 5800 | 3000 | 3000 |
Monk | 0 | 0 | 5500 | 0 |
Hermit | 3500 | 5700 | 2700 | 3000 |
Build Status: Public
Difficulty: Nightmare
Game Mode: Campaign
AFK Able: No
Time Per Run: 10min
Mana Used: 0
Mana to Upgrade: 0
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Description:
Use a dps monk running between 3 and 4 clearing the enemies, this lets deadly strikes target boss while you towerboost the dsts. the boss gets stuck usually at 5 but if not the he can get stuck on the physical beam