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Details:
Build Status: Public
Difficulty: Ruthless
Game Mode: Survival
Hardcore: No
Ruthless: Yes
Mix Mode: No
AFK Able: No
Mana Used: 0
Mana to Upgrade: 0
More Builds from The Dungeon Defender
Description:
Doesn't work as well as a "Speed" Armor Farm as Royal Gardens, but I love this map so wanted to build it anyway.
Numbers: 10,665 kills for loot and took about 32 mins, so a low-ish 332 kills per minute, which is almost half as many as Royal Gardens, but same quality loot. This map, like so many other good possible maps, suffers from ogre spawns late in the wave that you kind of just wait for. Pros, some decent-ish end of map items and 7 chests to open each wave.
Party: Tower Boost Monk, and 3 Summoners with guardian pets (huntress/monk)
10 LTS and 4 DSTs, (North/South/Northeast/Southeast)