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Details:
Hero | HP | Damage | Range | Rate |
---|---|---|---|---|
Apprentice | 2223 | 7002 | 2252 | 3602 |
Huntress | 3023 | 2500 | 5000 | 2000 |
Monk | 3252 | 2803 | 6780 | 2590 |
Ev | 3220 | 7785 | 0 | 0 |
Summoner | 7197 | 3010 | 2998 | 3390 |
Hermit | 2513 | 6123 | 3893 | 3332 |
Build Status: Public
Difficulty: Ruthless
Game Mode: Survival
Mix Mode: No
AFK Able: No
Mana Used: 0
Mana to Upgrade: 0
More Builds from Zale
Description:
My first build and it's on this map lol.
Anyway, this build can work without a TB monk when I tested it. Just ran with 2 guardian summoners with huntress/monk each, standing with the LTs and DST on hint 1 occasionally casting flash heal to keep auras up. Much faster with TB, but at the risk of your drops I imagine.
For the Orc summons, position them where they can block the path on their own and prevent Ogres cleaving the crystal OR you can move the mage minion nearby it to right beside the Orc, either will work.
Main threats will be genies, but the towers should take care of them from the directions they come from.