Map: Mistymire Forest

Ruthless Pure Strategy Mistymire Forest - Tier 1 Armor Farm

DU: 0/140 MU: 0/140

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Details:

Build Status: Public

Difficulty: Ruthless

Game Mode: Pure Strategy

AFK Able: No

Mana Used: 0

Mana to Upgrade: 0



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Description:

I'm calling it now, this is the best armor farm in the game, the end!

meh, after a few more runs, it's not as sweet as I'd hoped.

At first glance this looks like a complex build, but it isn't really.  We would not have used the hermit stuff, but we ran out of DU because of the penalty, so we brought them in on the lower East side.

The rush at the end is insane, and drops about 50 spiders on you at the same time, which is awesome.  I had to change to prox traps because of it.

This performed way better than I was expecting.  Also stick around until the later waves, cause they have 4-5K mobs, which, for armor farm is excellent.

Party: 1 Tower Boost Monk; 3 summoners with guardian pets (huntress/monk)

1 summoner on each of the non-hermit stacks, and the tower boost monk hangs at hint 5 to boost everything.

To get the right build point you want to walk the path backward from the spawns, take advantage of the long line of sight.

Hint 1 is built on the peak and buff beam down to the floor, then the trap is on the floor, traps have issues if you build them on peaks.

Overall rating: Unreal kill rate and hyper fast waves with several thousand mobs at top quality!  A+ 

Spiders were a pain so we swapped to prox mines, cause those trigger each other and when boosted can drop the spiders.  Be sure your tower boost is up at the end of waves, cause it gets intense.  We use the slow auras on the south and southwest to prevent any of the flying stuff from hitting land/crystals.  There is a weird bug sometimes where a wyvern will endlessly dodge the wisp den shots, and they will circle arond it and never hit it, so be aware and watch your map just in case.