Map: Coastal Bazaar

Altered DeanWHUFC's Coastal Bazaar Build (Armor Farm Survival)

Author: Grubbsich

DU: 0/115 MU: 0/115

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Details:
Required Hero Stats
Hero HP Damage Range Rate
Apprentice 1000 3500 2500 2000
Monk 0 0 3000 0
Ev 0 2000 0 0
Hermit 1500 2500 2000 2000

Build Status: Public

Difficulty: Any

Game Mode: Survival

Mix Mode: No

AFK Able: No

Mana Used: 0

Mana to Upgrade: 0



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Description:

Credit to DeanWHUFC for the base of this build, I just altered a few things so I could run it with lower stats.

Link to the Original: DeanWHUFC's Coastal Bazaar Genie Farm

This is a version of DeanWHUFC's Build for Coastal Bazaar that I have been using to armor farm while having lower stats. The stats put in the build are just approximations of what I first ran this with. Typically, I get to above wave 30'ish with this build; the center is not the problem, the south crystal will go down without high enough stats. Mix Mode may allow you to go higher, but I have not tried it yet.

0. I stand with boost summoners where the forge is; this shields you from the Harbingers and Ogres.

1. In the original build, the buff beam is vertical. I couldn't get this to work with my stats, so I chose to do a horizontal one for the buff beams.

Depending on your stats, you may need to trick the auras onto the Buff Beam by placing one, placing the permanent one, and then selling the first beam.

2. Where all of the Apprentice towers go, the DST should be facing forward towards the south Crystal to hit Ogres, Harbingers, and Djinns.

3. Where all of the Hermit towers go, boosting these with a summoner using a Monk and Huntress guardian can make the build much more consistent.

4.  With the leftover DU, I choose to place a Buff Beam on this crystal, with higher stats DeanWHUFC says this is optional. However, for my current setup, it has increased consistency significantly.

5. The stairs/threshold get minions to help deal with the harbingers. You can then surround the sides of the little plateau with minions to block other ogres.