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Details:
Hero | HP | Damage | Range | Rate |
---|---|---|---|---|
Huntress | 0 | 0 | 7500 | 4000 |
Monk | 0 | 0 | 8000 | 0 |
Ev | 5000 | 8500 | 2000 | 2000 |
Hermit | 4000 | 7000 | 6000 | 3500 |
Warden | 0 | 8000 | 4000 | 5000 |
Build Status: Public
Difficulty: Ruthless
Game Mode: Survival
Mix Mode: No
AFK Able: No
Mana Used: 0
Mana to Upgrade: 0
More Builds from No_Panic
Description:
3P Variation of the Build ( 4-5 Min Build, 35-36 Min Combat, 39-41 Min total Time (Patch 10.3.4))
3 Cloud Towers facing NW+SW, 2 NE+SE and 1 E
3 Huntress Guardians, 2 Apprentice and 1 Monk (Monk has to Buff the Ensnare Aura)
(if 2P is your Thing, remove the 2 Apprentice Guardians)
Variations to the Build:
Remove Darkness Trap for either:
- 3x 1DU Reflect Beams to Box around the Towerstack if u struggle on Later Waves with Ogre Snotballs (having low THP on Warden/Hermit)
- a second Ensnare Aura (put them together with the Strenth Drain, instead of the Central Position) if NE spawning Wyverns come to close to the north Crystal
Stats are not required just a rough estimate what im running with !