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---|---|---|---|---|
Apprentice | 0 | 6700 | 0 | 0 |
Huntress | 0 | 6500 | 3000 | 0 |
Monk | 0 | 0 | 4000 | 0 |
Ev | 4800 | 7000 | 0 | 0 |
Summoner | 4400 | 6500 | 0 | 0 |
Hermit | 0 | 7400 | 0 | 0 |
Build Status: Public
Difficulty: Ruthless
Game Mode: Survival
Mix Mode: No
AFK Able: No
Mana Used: 0
Mana to Upgrade: 0
More Builds from stealthkiller22
- physical beams will be across the rock to the edge with safe distance from ogre whacking distance
-2 du reflects covering main towers this also protects your summoners from troll harbs
notes: may need to repair traps mid wave as oil traps get consumed alot especially if you have more mobs active and increased health or each additional player
hint 1 6 du buff 5 towers each end which will have your afk summoners with boost to attack and speed of towers
hint 2 4 mages paired up with 4 spiders for extra damage purposes just sit them in corners of your main towers so your boost guardians dont choose to boost them
north side less traffic of mobs the wall there barely gets damaged easily repaired after the wave little web wall on that lane to hit ogres early for maximum damage gas trap to cover both those lanes hold traffic or possible djinn troll
not sure estimate stats for this map and this setup ill list what i used illl say over 5.5k damage i only used 4k range auras and it still get job done so if you had more range even better , may aswell use pure range since electric aura dropped out of the build . this is afkable with 4 active summoners for nm
ruthless easy with tower booster mobs get dropped easy for pet farm purposes