Disable Tower | Highlight Tower (Not Working for Chrome):
Details:
Hero | HP | Damage | Range | Rate |
---|---|---|---|---|
Squire | 2678 | 5213 | 2874 | 3960 |
Monk | 3987 | 5146 | 3788 | 4360 |
Ev | 3174 | 5029 | 3248 | 3800 |
Summoner | 2793 | 4149 | 2567 | 3216 |
Build Status: Public
Difficulty: Nightmare
Game Mode: Survival
Mix Mode: Yes
AFK Able: No
Mana Used: 0
Mana to Upgrade: 0
More Builds from Sonnenlicht
Description:
Every minion in the map should be placed like displayed
Every minion wall on white background is supposed to be build in the neares buff beam behind the reflection beam.
if you plan to use this build for seahorse farming start at wave 18 NMHCMM and use the mana to bring all the buff beams to one star
WIP: Testing at the moment and having the summoner of the minions active to give them a boost
If you tried this build with lower stats or made adjustments, let me know in the comment section :)
14 March 2020
Tried with lower stats, on later waves, the harpoons on NE crystal were destroyed by ogres. Also sometimes around wave 25, mage minion south of NW crystal got destroyed (the one that's not buffed). Otherwise, very good build even for 4k stats. A bit of repairing needed but nothing special.