Build Description
LOL, Watching the doorways fill with a thousand bowling balls, is beautiful.
Mob count per wave stays pretty low. Last 2 waves had decent numbers. I did not need the minions at all. I don't know if this will be a good farm.
East side doorway stayed pretty clear, Westside was where the action was (hence the reflector beam). Placing a few spider minions here would be smart.
Also, since we don't have a reliable way to drop the goblin copters, most of our DMG output is funneled into the ogres that they bring.
Party: 1 Tower Boost monk, 3 summoners with guardian pets (monk/nutress)
Hint 4: optional door-blocking minions