Map: Wintermire

Nightmare Pure Strategy Wintermire - Tier 1 Armor Farm (Spawn Camp)

DU 0/140 MU 0/140

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    Build Details

    Build Status: Public

    Difficulty: Nightmare

    Game Mode: Pure Strategy

    AFK Able: No

    Mana Used: 0

    Mana to Upgrade: 0

    Build Description

    Oh boy!  This is HOT!   Kills/min are off the chain!  I was clocking right under 1,700 kills/minute, so yea, probly worth crushing this one for a while.  The build looks harder than it is, a few setups and you'll be flying.

    Roughly 40 mins combat time, my other build(s) are both about 45 mins combat time

    Party:  1 TB Monk with the East Stack (hint3); 3 Summoners with Guardian pets (monk/huntress), 1 at each stack.  Clycle through the summoners and flash heal maybe 1 or 2 times a wave.  Waves have awesome number of mobs.

    Concept Party: 4 TB monks...just cook it all, roam 1 TB monk to releave the others while they reset (please if anyone runs this, do let me know.

    Hint 1:  Hide those 2 in that corner and the reflect beam keeps the webs off them.

    Hint 5:  Bowlingball turret as far West as you can get it, like next to the fence, helps with targeting.

     

    user profile image
    16 May 2026

    Either I'm special, or there's no way to make the beam on number 4 go between the two floors.

    user profile image
    16 May 2026

    Yea, it's a tricky placement, the top level has a wall that has a busted out section in it, need to go from that spot to the ground, it is pretty close to vertical buff beam, but it reaches.

    user profile image
    17 May 2026

    Thank you for the response! -- I'm coming back after 12+ years of being gone from the game, and my prior 700+ hours feels like I've forgotten more than I remember at this point. I was going to try another build, but I'll give that a go with the new descriptor.