Map: Royal Gardens

Royal Gardens / Pure Strategy 22-35 / Armor

Author: nasei

DU: 0/130 MU: 0/130

Disable Tower | Highlight Tower (Not Working for Chrome):
Details:
Required Hero Stats
Hero HP Damage Range Rate
Apprentice 0 6700 4500 5600
Monk 4200 0 8200 0
Ev 0 7700 0 0
Hermit 4500 7100 5200 4100
Warden 0 7900 4100 4700

Build Status: Public

Difficulty: Ruthless

Game Mode: Pure Strategy

AFK Able: No

Mana Used: 0

Mana to Upgrade: 0



More Builds from nasei
Description:

DDPlanner seems not to calculate the DU used in Pure Strategy correctly. This build takes 129/130 DU.

Build:

  • The stats listed are not the required, but the ones I had when testing build.
  • Build the buff beam on top of the "bridge" on the west side of it, at the edge, and the reflect on the east side, at the edge.
  • Ensnare Aura should reach the Buff Beam with Nature's Pylon.
    • I am not sure if it will reach it by building it where it's listed. I placed it closer and later moved it with Jester's Move Tower ability to where displayed when I figured it was a better idea.
  • All three damaging tower stacks go on top of the buff beam.
  • Depending on your Warden stats, you may not need to TB, but it is faster if you do.
  • Slight alternative build change: Instead of 4 Lightning Towers: 3 Lightning Towers + 1 Wisp Den + 1 Shroom Pit (130/130 DU used).

Waves:

  • First wave: Upgrader + TB. Max towers during this wave
  • Remaining waves: TB + Summoner with 2 Huntress Guardians
  • Last wave: TB + Summoner with 2 Huntress Guardians + Summoner with Huntress and Monk Guardians + Warden Builder

Notes:

  • Like mentioned before, the stats listed are not the required, but the ones I had when testing build.
  • With high enough status, you don't need TB but it certainly makes it faster. With my stats:
    • Starting at first wave (22) with the heroes listed below was smooth.
      • Upgrader
      • Summoner with 2 Huntress Guardians (Probably was not needed)
    • Last wave (35) with the heroes listed below was successful. However, it seemed at times quite overwhelming - but it was mostly just djinns. The cores were never in danger. It would have gone faster with TB and I do recommend TB. Lower damage output or bad luck with djinns despawning an aura and taking the Buff Beam with it is all it's needed for game over.
      • Summoner with 2 Huntress Guardians
      • Summoner with Huntress and Monk Guardians
      • Warden Builder
      • TB (Tower Boost was not activated, I kept one hero as TB just in case)