Disable Tower | Highlight Tower (Not Working for Chrome):
Details:
| Hero | HP | Damage | Range | Rate |
|---|---|---|---|---|
| Apprentice | 0 | 6700 | 4500 | 5600 |
| Monk | 4200 | 0 | 8200 | 0 |
| Ev | 0 | 7700 | 0 | 0 |
| Hermit | 4500 | 7100 | 5200 | 4100 |
| Warden | 0 | 7900 | 4100 | 4700 |
Build Status: Public
Difficulty: Ruthless
Game Mode: Pure Strategy
AFK Able: No
Mana Used: 0
Mana to Upgrade: 0
More Builds from nasei
Description:
DDPlanner seems not to calculate the DU used in Pure Strategy correctly. This build takes 129/130 DU.
Build:
- The stats listed are not the required, but the ones I had when testing build.
- Build the buff beam on top of the "bridge" on the west side of it, at the edge, and the reflect on the east side, at the edge.
- Ensnare Aura should reach the Buff Beam with Nature's Pylon.
- I am not sure if it will reach it by building it where it's listed. I placed it closer and later moved it with Jester's Move Tower ability to where displayed when I figured it was a better idea.
- All three damaging tower stacks go on top of the buff beam.
- Depending on your Warden stats, you may not need to TB, but it is faster if you do.
- Slight alternative build change: Instead of 4 Lightning Towers: 3 Lightning Towers + 1 Wisp Den + 1 Shroom Pit (130/130 DU used).
Waves:
- First wave: Upgrader + TB. Max towers during this wave
- Remaining waves: TB + Summoner with 2 Huntress Guardians
- Last wave: TB + Summoner with 2 Huntress Guardians + Summoner with Huntress and Monk Guardians + Warden Builder
Notes:
- Like mentioned before, the stats listed are not the required, but the ones I had when testing build.
- With high enough status, you don't need TB but it certainly makes it faster. With my stats:
- Starting at first wave (22) with the heroes listed below was smooth.
- Upgrader
- Summoner with 2 Huntress Guardians (Probably was not needed)
- Last wave (35) with the heroes listed below was successful. However, it seemed at times quite overwhelming - but it was mostly just djinns. The cores were never in danger. It would have gone faster with TB and I do recommend TB. Lower damage output or bad luck with djinns despawning an aura and taking the Buff Beam with it is all it's needed for game over.
- Summoner with 2 Huntress Guardians
- Summoner with Huntress and Monk Guardians
- Warden Builder
- TB (Tower Boost was not activated, I kept one hero as TB just in case)
- Starting at first wave (22) with the heroes listed below was smooth.