Map: Challenge Forest Ogre Crush

Challenge: Forest Ogre Crush sub 8 min combat

Author: explosionduck

DU: 0/150 MU: 0/150

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Details:
Required Hero Stats
Hero HP Damage Range Rate
Ev 0 8200 4300 4500
Hermit 0 7700 4000 3300
Warden 0 7900 3300 3800

Build Status: Public

Difficulty: Any

Game Mode: Campaign

AFK Able: No

Mana Used: 0

Mana to Upgrade: 0



More Builds from explosionduck
Description:

this dumbass build probably requires kind of high stats which is mainly because of stack 1 believe it or not, it is incredibly hard to defend that area without any tower boost. 

the buff beam and wisps on hint 1 should be hugging the wall to allow deeper los into the tunnel + to not agro the goblin copters and the web wall needs to be 4du to be safe, i was trying to use 2-3 du web walls but the ogres take really stupid paths sometimes and i couldnt figure out how to make that work consistently and this does. 

hint 5 is where i place a summoner with huntress + monk guardian, on stack 2 you will have a summoner with 2 huntress guardians a tower boosting monk and you can put your warden in after upgrading and place her there as well, my monk has 7639 tower boost currently.

both of the clouds will kill the goblin copters before they drop their ogres off, the one facing the bottom side needs to be angled properly because he will target a bunch of spawn ogres and stop attacking goblin copters, this isnt that big of a deal because it doesnt really slow the game down too much but it makes waves 15-16 slightly easier and faster. 

goblin copters and ogres always share the resistance they spawn with and forest ogres spawn never spawn with any resistance, this makes the clouds very effective at killing forest ogres before they even have a chance to walk on the map since on waves 15-16 the goblin copters always spawn a forest ogre. 

there is a few things i do in the middle of the waves so here is a video. 

video showcasing the setup and run here: https://www.youtube.com/watch?v=6nrCcJ7IWx0

if there is any way you can improve this build that would be cool, it works pretty good and fast for me so far and i can get around 1:50 build times(which is around the same as other builds for this map) but im sure it could be faster and simpler