Map: Crystal Cave

CC Owl + Mortars WIP

Author: Treadmill

DU 0/80 MU 0/80

Sandbox Mode

Quickly test tower tweaks directly in this build view. Changes are not saved.

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    Tower Filters

    Highlight placed towers (Chrome limitation applies)

    Build Details
    Required Hero Stats
    Hero HP Damage Range Rate
    Squire 0 8000 3300 4100
    Monk 3500 3900 7900 3500
    Ev 5000 7000 4000 4000
    Hermit 5000 7600 4300 3700
    Guardian 9300 3900 4100 4500

    Build Status: Public

    Difficulty: Ruthless

    Game Mode: Campaign

    Hardcore: No

    Ruthless: No

    AFK Able: No

    Time Per Run: sub 9 minutes total

    Mana Used: 0

    Mana to Upgrade: 0

    Build Description

    Posted stats are just my stats and likely not super hard requirements, but if your auras are smaller i'd consider not dropping the pylon.

    I collect 4 chests for mana wave 1, build auras, BB, Golem and Pylon, build owls in wave using TB to drop mana to Guardian builder

    Next wave I build mortars (black arrows denote where to aim them), and then do upper + TB. once maxed I swap to summoner with huntress guardian + squire guardian.

    Last wave i bring in 3 apps, one should have a huntress guardian and at least one of the others should have a squire guardian (for owls) or app guardian (for mortars)

    For bosses i stand all chars at hint 2 on island behind stack, this seems to prevent or discourage app boss from mana bombing

    My combat time averages around 6:30,tended to vary a lot depending on if app was jumping into line of sight for mortars. Boss can definitely be sped up if you dps the app, but is afkable otherwise.

    If you aren't lacking in aura size, you can drop the pylon to add another mortar (4 owl 4 mortar variation). 

    If you wanna build every tower in first wave, you can do 5 owl + 4 holy cannons (owl + cannon build)

    If you want a super safe build, use the super safe build, which is slower but it got mana bombed once and every tower lived.

     

    Hint focus

    Click on a numbered hint marker on the map to zoom and highlight nearby towers. Double click on map to reset zoom.

      No hint selected.

      Tower Filters

      Highlight placed towers (Chrome limitation applies)

      Build Details
      Required Hero Stats
      Hero HP Damage Range Rate
      Squire 0 8000 3300 4100
      Monk 3500 3900 7900 3500
      Ev 5000 7000 4000 4000
      Hermit 5000 7600 4300 3700
      Guardian 9300 3900 4100 4500

      Build Status: Public

      Difficulty: Ruthless

      Game Mode: Campaign

      Hardcore: No

      Ruthless: No

      AFK Able: No

      Time Per Run: sub 9 minutes total

      Mana Used: 0

      Mana to Upgrade: 0

      Build Description

      Posted stats are just my stats and likely not super hard requirements, but if your auras are smaller i'd consider not dropping the pylon.

      I collect 4 chests for mana wave 1, build auras, BB, Golem and Pylon, build owls in wave using TB to drop mana to Guardian builder

      Next wave I build mortars (black arrows denote where to aim them), and then do upper + TB. once maxed I swap to summoner with huntress guardian + squire guardian.

      Last wave i bring in 3 apps, one should have a huntress guardian and at least one of the others should have a squire guardian (for owls) or app guardian (for mortars)

      For bosses i stand all chars at hint 2 on island behind stack, this seems to prevent or discourage app boss from mana bombing

      My combat time averages around 6:30,tended to vary a lot depending on if app was jumping into line of sight for mortars. Boss can definitely be sped up if you dps the app, but is afkable otherwise.

      If you aren't lacking in aura size, you can drop the pylon to add another mortar (4 owl 4 mortar variation). 

      If you wanna build every tower in first wave, you can do 5 owl + 4 holy cannons (owl + cannon build)

      If you want a super safe build, use the super safe build, which is slower but it got mana bombed once and every tower lived.

       

      Hint focus

      Click on a numbered hint marker on the map to zoom and highlight nearby towers. Double click on map to reset zoom.

        No hint selected.

        Tower Filters

        Highlight placed towers (Chrome limitation applies)

        Build Details
        Required Hero Stats
        Hero HP Damage Range Rate
        Squire 0 8000 3300 4100
        Monk 3500 3900 7900 3500
        Ev 5000 7000 4000 4000
        Hermit 5000 7600 4300 3700
        Guardian 9300 3900 4100 4500

        Build Status: Public

        Difficulty: Ruthless

        Game Mode: Campaign

        Hardcore: No

        Ruthless: No

        AFK Able: No

        Time Per Run: sub 9 minutes total

        Mana Used: 0

        Mana to Upgrade: 0

        Build Description

        Posted stats are just my stats and likely not super hard requirements, but if your auras are smaller i'd consider not dropping the pylon.

        I collect 4 chests for mana wave 1, build auras, BB, Golem and Pylon, build owls in wave using TB to drop mana to Guardian builder

        Next wave I build mortars (black arrows denote where to aim them), and then do upper + TB. once maxed I swap to summoner with huntress guardian + squire guardian.

        Last wave i bring in 3 apps, one should have a huntress guardian and at least one of the others should have a squire guardian (for owls) or app guardian (for mortars)

        For bosses i stand all chars at hint 2 on island behind stack, this seems to prevent or discourage app boss from mana bombing

        My combat time averages around 6:30,tended to vary a lot depending on if app was jumping into line of sight for mortars. Boss can definitely be sped up if you dps the app, but is afkable otherwise.

        If you aren't lacking in aura size, you can drop the pylon to add another mortar (4 owl 4 mortar variation). 

        If you wanna build every tower in first wave, you can do 5 owl + 4 holy cannons (owl + cannon build)

        If you want a super safe build, use the super safe build, which is slower but it got mana bombed once and every tower lived.

         

        Hint focus

        Click on a numbered hint marker on the map to zoom and highlight nearby towers. Double click on map to reset zoom.

          No hint selected.

          Tower Filters

          Highlight placed towers (Chrome limitation applies)

          Build Details
          Required Hero Stats
          Hero HP Damage Range Rate
          Squire 0 8000 3300 4100
          Monk 3500 3900 7900 3500
          Ev 5000 7000 4000 4000
          Hermit 5000 7600 4300 3700
          Guardian 9300 3900 4100 4500

          Build Status: Public

          Difficulty: Ruthless

          Game Mode: Campaign

          Hardcore: No

          Ruthless: No

          AFK Able: No

          Time Per Run: sub 9 minutes total

          Mana Used: 0

          Mana to Upgrade: 0

          Build Description

          Posted stats are just my stats and likely not super hard requirements, but if your auras are smaller i'd consider not dropping the pylon.

          I collect 4 chests for mana wave 1, build auras, BB, Golem and Pylon, build owls in wave using TB to drop mana to Guardian builder

          Next wave I build mortars (black arrows denote where to aim them), and then do upper + TB. once maxed I swap to summoner with huntress guardian + squire guardian.

          Last wave i bring in 3 apps, one should have a huntress guardian and at least one of the others should have a squire guardian (for owls) or app guardian (for mortars)

          For bosses i stand all chars at hint 2 on island behind stack, this seems to prevent or discourage app boss from mana bombing

          My combat time averages around 6:30,tended to vary a lot depending on if app was jumping into line of sight for mortars. Boss can definitely be sped up if you dps the app, but is afkable otherwise.

          If you aren't lacking in aura size, you can drop the pylon to add another mortar (4 owl 4 mortar variation). 

          If you wanna build every tower in first wave, you can do 5 owl + 4 holy cannons (owl + cannon build)

          If you want a super safe build, use the super safe build, which is slower but it got mana bombed once and every tower lived.