Map: Crystal Cave

RLPS Crystal Cave + Low Stats (Remixed)

DU 0/80 MU 0/80

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    Build Details

    Build Status: Public

    Difficulty: Ruthless

    Game Mode: Pure Strategy

    AFK Able: No

    Mana Used: 0

    Mana to Upgrade: 0

    Build Description

    Salutations! -- I've built every one of the builds published right now, and my stats just didn't cut it for them. This was the closest I was able to do (it's allowed me to farm many 32-35 runs), and it involved pulling in a few more elements and trading one of their original traps. Their actual build (with minion walls) folds for me for some reason, but the bulwark saves lives. So many lives. That and moving where the towers are to the cheeky little crystals. (Reasonably sure when I 'remix' something that it shows where I got it from, but if not this is adapted from susususumannn's build)

    Here's a screenshot of everything built: https://imgur.com/a/9fCSOCl

    Blue arrows are cloud directions.

    Gold arrows are mortar directions.

    They recommend: 

    4 summoners with 2/2/2 app, huntress, monk guardian pets. (I use goblin cupid and imp on my 4th summoner for healing.)

    I'm not that fancy:
    I use one summoner with a monk/huntress and a TB monk (if I plan on AFK'ing). My stats are lowish for RL. 5k on the pertinent things for the 2011 toons, and 3-4k on the pertinent things on the new toons (Guardian/Hermit). I was able to AFK 2 (3 if I'm actively on the TB monk) other characters for EXP doing this this way. 

    Last edit: Be careful where you put the Billies (Ogres). If you put them in line with or just beyond the bulwark, some of the swings they catch will make the crystal catch a few extra strays. 

     

    user profile image
    22 May 2026

    Hey very nice work ^^