Hero | HP | Damage | Range | Rate |
---|---|---|---|---|
Apprentice | 2 | 6 | 3 | 5 |
Monk | 4 | 6 | 5 | 3 |
Ev | 4 | 7 | 0 | 0 |
Summoner | 5 | 5 | 0 | 0 |
Build Status: Public
Difficulty: Any
Game Mode: Survival
Mix Mode: Yes
AFK Able: Yes
Mana Used: 0
Mana to Upgrade: 0
More Builds from WoottonMajr
hint 1; ensare + str drain
hint 2; electric + ensare + str drain
hint 3; 5 DU buff, and then going north to south: 2 DSTs pointing NW/NE, then 4 LTs, then 2 DSTs pointing E/W, then 4 LTs.
hint 4; make sure the spider here is far enough south to draw aggro out of the spawn.
mages on spiders at the corners, then archers between making walls.
there are four one-DU reflects, the two south ones on the outer edges of the gaps between the pillars, and the top one coming to a triangular point behind the crystal (so not covering the core).
it runs 3p just fine with two hunt+app guardians and the last guy running literally whatever (we had the third phase shifted for a bunch of waves to make sure)
found that monk guardian'ing at center is actually a bad thing on that map because it overlaps the south spawns a little too much and they don't make it through a whole wave AFK. ditto with radius monk; use your damaged-focus auras if you've still got 'em.
might need some tweaking depending on stats; we haven't actually tested this at lower stats, yet, but it afks just fine with my stats and with the creator's. (will try low stat variant ASAP)
build credit to wtantis, who doesn't tower stack, so this build doesn't utilize it.